Building immersive realities
Creating experiences beyond the screen - virtual reality, augmented reality, spatial computing, and the interfaces that will define how we interact with digital worlds.
Progress
Foundation
Intermediate
XR Interaction Design
Raycasting, grabbing, locomotion, and spatial UI patterns
3D Assets & Environments
Asset pipeline, lighting, materials, and environment design for XR
WebXR Development
Browser-based XR with Three.js, A-Frame, and WebXR API
Advanced Interactions
Two-handed manipulation, climbing, drawing, and complex interaction patterns
VR Presence & Immersion
Creating presence, comfort, and immersive VR experiences
Advanced
AR Foundations
Plane detection, anchors, image tracking, and AR Core/Kit
Mixed Reality & Passthrough
Passthrough MR, scene understanding, and spatial mapping
Advanced AR Development
Cloud anchors, multiplayer AR, and persistent AR experiences
AR Platform Deep Dives
ARKit, ARCore, and platform-specific AR development
VR Experiences & Narratives
Storytelling in VR, experience design, and narrative techniques
Advanced VR Topics
Full body tracking, wireless streaming, and cutting-edge VR tech
Next-Gen Platforms
Apple Vision Pro, Quest 3, and emerging spatial computing platforms
XR Capstone & Portfolio
Final XR project and professional portfolio development